Softening Contrast, Balancing Light

Getting the contrast right in an image is very important. If the overall contrast is right, the image will look good in a variety of light conditions. Bright light, shady room, dim light, it doesn’t matter. Once the contrast is properly adjusted, the picture comes through just fine in many different light situations.

If a picture doesn’t quite look right after it’s printed, looking at it in different light can sometimes help to figure out what’s wrong. My normal viewing light for prints is two halogen lights over a long counter. Not surprisingly, almost everything looks good here. The warm, bright light lets me see all the shades of color and texture in the image, and this usually matches quite well what’s on my calibrated monitor. However, moving the print to the living room, which is dimmer, or next to window with north light can sometimes change things. The image may look underexposed, or flat, or contrasty. When this happens, it’s a clue that the contrast might not be adjusted quite right.

Photoshop provides many different ways to adjust contrast. An “S” curve on a Curves adjustment layer is a common way to increase contrast. A “backwards S” curve can be used to lower contrast. The Levels, Brightness/Contrast, and Shadow/Highlight adjustments are additional tools to help manage contrast. On a couple of recent images the contrast was a little too strong and these usual methods weren’t working to make the prints look right. So I tried a technique that combined using a blending mode with a luminosity mask. It seemed to work well on both images, and I’d like to share it with you.

The header for this blog is one image where the technique was used. Below is the final version of this image. Roll over the image with the mouse to see how it looked before the contrast adjustment.


Here are the steps used for softening contrast in this image:

Step 1—Create a new blank layer at the top of the layer stack and fill it with the current state of the image. The easiest way to do this is to type Shift-Alt-Ctrl+N followed by Shift-Alt-Ctrl+E on Windows or Shift-Opt-Cmd+N followed by Shift-Opt-Cmd+E on Mac. (In CS3 and CS4, you can just type Shift-Alt-Ctrl+E or Shift-Opt-Cmd+E to perform this step.) If the new layer isn’t at the top of the layer stack, drag it there.

Step 2—Desaturate the image using the menu command Image>Adjustments>Desaturate. (Keyboard shortcut=Shift-Ctrl+U on Windows and Shift-Cmd+U on Mac.) The image should look like a black and white positive when finished.

Step 3—Invert the image using the menu command Image>Adjustments>Invert. (Keyboard shortcut=Ctrl+I on Windows and Cmd+I on Mac.) The image should look like a black and white negative when finished.

Step 4—Blur the image using the menu command Filter>Blur>Gaussian Blur. Set the radius around 35 pixels for images from cameras 12-megapixels and larger. Use a smaller radius for smaller cameras. The image should look like a blurry black and white negative when finished.

Step 5—Change the blending mode of the layer to Soft Light. Click the drop-down menu in the upper left of the Layers palette/panel and choose “Soft Light” from the list. Soft Light blending mode lightens areas that are lighter than 50% gray and darkens those that are darker than 50% gray. Because this layer is now a blurry negative of the image, the dark areas of the negative (which are the light areas of the actual image being worked on) will darken and the light areas of the negative (which are the dark areas of the image) will get brighter. After choosing Soft Light blending mode, the negative disappears and the image reappears. However, the contrast and saturation of the image are significantly decreased. There may be a grayness to the image that’s not too appealing.

Step 6—Lower the opacity of the layer (upper right corner of the Layers palette/panel) to restore contrast and saturation to the appropriate /desired level. This will vary with each image, but will almost always be less than 100%. Alternatively or additionally, a mask can be used to restrict the contrast change to specific areas or tones in the image. In the image above, the opacity was set to 90% and a Basic Mid-tones mask was used to further filter the effect.

The image below is the second image where this technique was used. The mouse rollover once again shows how the image looked before the contrast was softened. Here the opacity of the blurred layer was decreased to 40% and then a Shadow Darks mask was added to restrict the contrast change to the darker areas of the image. (See Luminosity Masks for a description of the various masks.)


I like this technique because it has a nice “light balancing” effect. The darks get lighter and the lights get darker in a way that can potentially better balance the overall light and contrast in an image. I also like how the effect perfectly matches what’s happening in the image. That’s because the new layer used to make the adjustment starts off as a duplicate of the image, so everything that happens in the process mirrors that image. This makes the final adjustment of opacity or the addition of a luminosity mask relatively easy since everything is already “lined-up” pixel-wise in the image.

If you’d like to experiment with this technique, the “Soften contrast action set” link below provides a downloadable action set that does most of the steps. When the action finishes running, you’ll still need to adjust the layer’s opacity and maybe add a luminosity mask to restrict the adjustment to specific tones. There are two versions of the action in the action set. The “single-layer” version does all the steps on a regular pixel-containing layer in Photoshop. The “smart-object” version performs the steps on a smart-object layer. This allows you to change the amount of blur by double-clicking the “Gaussian Blur” area of the layer and choosing a different pixel radius. I hope you’ll give it a try.

Soften Contrast action set

10 thoughts on “Softening Contrast, Balancing Light

  1. Hi Tony,

    Very nice and helpful job. The problem with contrast, especially for the print, is one of the most important to resolve when we make a print.

    Thank you very much.

    Antonio

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  2. Very helpful Tony, thank you! It’s nice to have one more trick in the arsenal. I’d love to hear more about you thought processes when evaluating a print; that’s an area I’m struggling to get a handle on.

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    1. I don’t have a lot of advice to offer, Jackson, other than to say that making a print, multiple prints actually, is an absolutely necessity before arriving at the final version of an image. While I always strive to make the best image possible using a calibrated monitor and soft proofing, changes are invariably necessary once I see the print. For some reason, looking at at a hard copy of the image quickly points out things I just couldn’t see on the monitor. I go back to Photoshop and make more adjustments, and the e-framed image looks considerably better. But I couldn’t have figured this out without looking at a print. So prints are very important, I think, in making the best possible image.

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  3. Very useful technique. As I read through the article I was taking notes to build an action…..got to the end and there was one already to go. Thank you for sharing.

    Best Regards,
    Greg…..

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  4. Hi Tony,

    Just wanted to say thanks very much for the soften contrast action set. I used it on a blend of two images (sky/foreground) that I had been working on for ages trying to soften the contrast. The action worked great and I now have a print that I’m more than happy with. I’m considering taking up your “special offer” on your other actions, but I want to read up a bit more on them first.

    Cheers, Bill

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  5. Hi Tony,

    Thank you so much for being so helpful with your tutorials. I’ve downloaded the action sets and pdfs and am just now starting to process all the information. There’s so much to learn but one of the things I’m curious about is when you do your print proofing, how big do you print to optimally review it and on what kind of media? Cotton? Glossy? Mat?

    Thanks, Tony,
    -Mac

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    1. Mac,

      I like to make relatively big proofs, 12×18 inches on 13×19 paper. This way I can set them in my living room and look at them in different light, at different distances, and at different times of the day to let them speak a little more clearly about where they want to go. As you can see, I don’t necessarily see the print proofs as quick thing. It might take a day or two for me to figure out what to do next and get back to it in Photoshop. I make the proofs on inexpensive paper, Epson Ultra Premium Presentation Paper Matte (formerly known as Epson Enhanced Matte). It’s only around 75 cents for a 13×19 sheet, and the ink from the Epson 3800 probably adds about the same amount to the overall cost. So for less than $2 I can make a proof, and at this rate, not break the bank even if I make a few proofs for each image. What makes this print proofing process work well for me is a really good custom profile that I have for the Enhanced Matte paper. The correlation between the print and my on-screen image is pretty good (again, profiled monitor), so whatever I determine isn’t working in the print, I can make the appropriate adjustment to my monitor version with reasonable assurance that it’ll translate correctly to the next proof or final print. When it comes time to make a print I’ll sell, I do that on a higher quality paper with it’s own profile.

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  6. Thank you, Tony. SO glad I came across this article as I was working with a print that was giving me fits. This process allowed me to open up the dark tones while keeping the light tones as needed. Of course, I also applied a Darks 2 mask from TK Actions v6 that made the final print even “perfecter!”

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      1. Here’s that full sentence instead of the:

        Getting the contrast right in an image is very important. If the overall contrast is right, the image will look good in a variety of light conditions.

        What I’ve found is that images can look quite different in conditions like computer monitors (calibrated and un-calibrated), framed prints, loose prints, and different light temperatures. Sometimes this difference is quite striking. I’ve found that the biggest factor in allowing images and prints to look good in all types of light is to get the contrast right globally globally the image. This is best seen when comparing images on calibrated computer monitors to actual prints in ambient light conditions. Images almost always look better on the computer monitor than the print, at least initially. So it’s hard, sometimes, to make an actual assessment of the print relying solely on the what’s seen on the computer, even on a calibrated monitor. However, when I see the actual print and make additional contrast adjustments to improve the print, it can look significantly better. The computer monitor version will improve slightly with the “for-print” contrast adjustments, but not enough that I would have added this adjustment in the initial processing before making the test print. And it’s almost always the contrast adjustments that make the biggest difference in prints. I’ve tried a variety of papers and feel pretty confident that my profiles are reasonable accurate and, of course, always work on a calibrated monitor. But I often find that additional contrast adjustments are helpful based on print results, and that these adjustments then allow the image to look better regardless of the display medium or the ambient light. So, getting the contrast right in an image is very important. If the overall contrast is right, the image will look good in a variety of light conditions.

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