The TK8 plugin and TK8 Video Guide were released today. Sean Bagshaw and I sent previous customers emails with update information and discount codes. Unfortunately the shopping cart and download server appear to have been quickly overwhelmed. I apologize for the inconvenience. Hopefully things will be back to normal soon. If the “ADD TO CART” buttons are not working on my and Sean Bagshaw’s website, please try again later. In fact, waiting until later is probably the best strategy to allow the shopping cart to recover. I sincerely apologize for the inconvenience.
If things go according to plan, the new TK8 plugin will be released next Wednesday, September 22. This article provides information on several aspects surrounding its launch. Please review it carefully if you are a previous customer or are interested in trying the TK8 plugin.
The new TK8 plugin is built using Adobe’s new UXP architecture for extensions. It contains three modules: Multi-Mask, Combo, and Cx. The main interface of each is shown in the image above. TK8 works on Mac and Windows computers including the new Mac “M” computers. The new architecture required completely re-coding everything. Simply creating a TK7 clone would have saved time and been easier, but I wanted to use some of the new capabilities of UXP and also add several new features. So, I pushed ahead with developing a much improved plugin instead. TK8-beta, released in April this year, was essentially that TK7 clone. The full TK8 plugin goes much further. It’s truly a next-generation plugin that offers new levels of control and creativity in Photoshop. NOTE: The UXP architecture means TK8 will only work in Photoshop 2021 or later.
Important update information
The purpose of this post isn’t to detail all the new features in TK8. I’ll cover those in a future article. Right now I just want to let customers know that the plugin is ready and how to make sure they can get a copy if they’re interested. Below are some important points along this line.
- Customers who purchased TK7 within the last year (12 months) will receive a free TK8 upgrade (some restrictions apply).
- Previous customers who purchased the TK7 panel more than a year ago (or even an older version of the “TK” panel) will be offered a 50% discount on the new TK8 plugin.
- Upgrade/update discount codes will be emailed on Wednesday, September 22 to the email address used when making the original purchase. If you have changed your email address since purchasing, contact me AFTER next Wednesday in order to receive the appropriate discount code.
- Discount codes and upgrades expire in 30 days and will not be renewed or extended unless prior approval has been requested and approved.
- Download server capability. While items purchased with 25% or 50% discount codes will NOT be affected, the download server will likely be unable to serve all the free upgrade requests, at least initially, probably for three or four days. If you receive an error message when trying to obtain a free upgrade, please try again the following day. I apologize for the inconvenience. Again, purchases with the 25% or 50% discount codes should be OK, just the free downloads may experience delays.
- There will be a “soft launch” of the TK8 plugin and TK8 Video Guide on Monday, September 20. This mostly involves adding TK8 plugin information and purchase options to my website. The soft launch will test the website and download server to make sure things are working properly. Previous customers, however, should wait until Wednesday, September 22, to receive their discount codes before upgrading. Refunds will not be issued for purchases that do not utilize the appropriate discount codes.
- There will be a site-wide 25% discount available during the TK8 launch period, so it’s a good time to get a good deal on any of Sean Bagshaw’s videos on the Panels & Videos page.
- Free downloads for linear camera profiles will be temporarily unavailable during the launch period in order to allow the download server to provide free upgrades instead. If you’d like to download a linear profile for your camera, please do so before next Monday.
TK8 Video Guide
Just like the TK8 plugin is completely new, so is the TK8 Video Guide. Sean Bagshaw (English), Antonio Prado (Spanish), and André Distel (German) have all recorded new video guides covering the TK8 plugin. Each series reviews the plugin in detail in their respective languages and are probably the best way to quickly become proficient at using TK8. These photographers have been involved with the TK panel for many years. Their videos have been instrumental in making luminosity mask techniques available to photographers world-wide. They do a great job demonstrating the features in the TK8 plugin and each series provides numerous examples of innovative ways to add these masks to your workflow.
There will be special discounts on these video series for previous and new customers as well. These discount codes will be sent in a separate email on Wednesday, September 22, so be sure to watch for them. Sample videos will be available to watch when TK8 soft-launches on Monday, September 20. Check the Panels & Videos page for links.
The videos below are trailers from Sean Bagshaw, Antonio Prado, and André Distel for their respective TK8 video courses. In the first one, Sean Bagshaw provides a behind-the-scenes look at what’s involved in making a video course of this scope. He makes it look effortless, but there’s actually a lot of work that goes into a producing videos of this quality.
El siguiente video es un teaser de Antonio Prado en el que puedes ver lo que vas a encontrar en esta nueva versión de la Videoguía TK8.
In dem Video unten zeigt André Distel eine kurze Einführung seines TK V8 Video Guides in deutscher Sprache.
I’m excited to finally release TK8. I think it’s the best “TK” panel yet and am sure you will find it useful. However, during a product launch, things tend to get a bit overwhelming with lots of questions and emails. I’ll apologize in advance for my slow replies. If you have a problem with the plugin, please check and try the recommendations in the “Troubleshooting” section of the installation PDF. If you continue to have problems, feel free to contact me, but please be patient. If you don’t hear from me in a day or two that probably means I missed or accidentally deleted your message. It can also indicate you entered an invalid email address on the contact form (that happens too). In either case, just contact me again. I want to help and I’m sure we’ll be able to connect eventually.
I hope you enjoy the TK8 plugin. I appreciate your patience while it was being developed and also the many recommendations and suggestions that have been incorporated into the final version.
Dave Kelly posted a good video last week demonstrating how to use the “Paint Contrast” action in the TK7 Combo and Cx modules. I’ve linked to it below.
My friend B. pioneered contrast painting. Dave’s video bumps it up a notch. I’ll explain. The Paint Contrast action allows adding contrast to an image simply by painting on a specially constructed pixel layer on the Layers panel. To make it easy, there are just three “colors” to paint with:
- 50% Gray–Which darkens shadow values and lightens highlight values, i.e. increases contrast in both shadows and highlights.
- Black–Which primarily darkens shadow values (increased contrast in the shadows) and affects highlight values less.
- White–Which mostly lightens highlight values (increased contrast in the highlights) and affects shadow values less.
The neat thing about this technique is that you don’t need a luminosity selection to paint through in order to target specific tones. Painting with black paint is almost like painting through a Darks-1 or Darks-2 selection and painting with white is like painting through a Lights-1 or Lights-2 selection. Black paint automatically selects dark tones to darken and white paint automatically selects light tones to lighten. And, just like with luminosity masks, the painting blends seamless, especially when painting with a feathered brush. So, while painting with black affects shadow values most, it also feathers the effect perfectly to blend the change into the image’s midtones and highlights. Likewise, painting with white affects highlights most, but also tapers perfectly into midtones and shadows. And, of course, painting with 50% gray feathers the effect into both the shadows and the highlights.
Dave demonstrates painting with all three colors, but the new thing I learned from the video is to use a different layer for each color. I had been using this technique on a single layer, mostly painting with 50% gray and occasionally lighter or darker shades of gray. However, by doing a separate “black paint” layer and “white paint” layer, as shown in the video, you can affect shadows and highlights independently and better tailor the effect to the image. This offers more control in both tonal ranges even when working on the same area of the image that has both shadow and highlight values. This control also extends to subsequently fine-tuning the adjustments, like changing the layer’s Fill opacity. The painting contrast technique is super easy and often yields pleasing results. I hope you’ll give it a try.
TK8-beta with Photoshop 22.5.0
Adobe released Photoshop 22.5.0 almost two weeks ago, and I’m happy that TK8-beta still works with it. It’s always a bit nerve-wracking whenever there is a new Photoshop drop. Something is always broken that wasn’t broken previously, and it’s almost impossible to predict if the TK panels will be affected. This isn’t entirely unexpected. The new UXP architecture on which TK8-beta is built is still evolving with new features being added and talk of some elements eventually being deprecated. I really like what UXP can do, so overall I think it will be positive direction long-term. I’m committed to trying to keep up with Adobe and fixing things as soon as possible if they do break. If you do have problems with TK8-beta, be sure to contact me so I can investigate and get things working. Also, it’s a good idea to save your download link. It can always be used to download the latest version from the download server so that when bugs do get fixed, you can get updates installed soon after I post information on this blog.
There are two things worth noting after the recent update to Photoshop 22.5.0. The first is that some of the formatting for the TK8-beta user interface shifted a little. The spacing around some elements in the sub-menus might look a bit off. This doesn’t affect the functioning of the plugin, but if it bothers you, use your download link to get the newer version, which has been added to the download server, or contact me if you need your link reactivated. These formatting issues will also be corrected in the final version of TK8 to be released later this year.
Another problem related to Photoshop 22.5.0 only happens on Windows computers and concerns input boxes, those boxes where the user can type in a value, like the Opacity value on the Layers panel. If you click in an input box to create a cursor there and then click the “Backspace” key, it doesn’t delete characters in the input box like you’d expect. Instead, it deletes layer masks or even layers on the Layers panel. Definitely not a good thing. You could accidentally delete a layer mask or even a layer without realizing it. This is new to Photoshop 22.5.0 and can affect the TK8-beta modules as well. (Interestingly, TK7 modules appear to NOT be affected.) For example, if you click in an input box on one of the TK8-beta modules, like to change the Height or Width for web-sharpening, and then tap the backspace key, the active layer(s) get deleted. Adobe has acknowledged the problem in this post, and it’s bad enough that they’ll probably try to get it corrected in the next dot update. Again, this is only a Windows issue. The “delete” key or “fn + delete” on Mac doesn’t have this problem. The short-term workaround is to use the cursor to highlight the letters and numbers that need to be changed and then immediately type their replacements without clicking the backspace key. This works, but if you’re like me, the backspace key is used almost as often as the space bar. So it’s hard to remember not to use it when working inside an input box. I know Adobe is dedicated to fixing bugs and am sure this one will get fixed in the near future.
Linear Profile Follow-Up
First off, I want to offer a sincere “thank you” to everyone who has contributed RAW images to help expand the linear profile repository. There are now free linear profiles for nearly 170 cameras available on this site, and I hope to keep adding more. I also appreciate the feedback from photographers who have experimented with the linear profiles on their images. Many have let me know they’ve had good results. That’s not surprising. Linear profiles provide additional flexibility and often an improved RAW file conversion. Once installed, it’s super easy to try the linear profile during any RAW conversion in Lightroom or Camera Raw to see if it makes a difference. I hope you’ll try working with a linear profile on a few images and see what you think. Also, if your camera isn’t listed on the repository page, please contact me to get it added.
Here are a few of other things worth mentioning about linear profiles.
- You won’t apply a linear profile using the Camera Raw filter inside Photoshop. I show how to install the linear profile using Photoshop’s Camera Raw filter in the installation PDF, but installation and application are two different things. The linear profile can only be applied to a RAW file during the conversion process. That means using Lightroom or Camera Raw (not the same as the Camera Raw filter). Some people have written that they can’t see their installed linear profile. That’s likely because they are trying to use it on an image in Photoshop via the Camera Raw filter. That’s not going to work. A RAW file is the only image the linear profile can be applied to. So make sure you’re working with a RAW file in Lightroom or Camera Raw when you want to apply the linear profile in your workflow. You can then open the converted image in Photoshop to finish processing it.
- If you already have a dedicated color-matching workflow, I’m not advocating discarding it in favor of using a linear profile. There are people who have indicated they’ve found ways to combine color-matching with linear profiles (and several more who have asked about it), but this is not an area where I have any expertise. I use linear profiles simply because they help enhance creativity in my workflow. I go with what looks right when it comes to image color and am relatively unconcerned if my choice is correct relative to the original subject. So, if you already have a workflow that properly matches output color to your satisfaction, I’d stick with it until someone publishes additional information on how to incorporate linear profiles into the color-matching process.
- No linear profiles for “monochrome” cameras. RAW files from monochrome cameras, like some Leica models, can’t be imported into the Adobe DNG Profile Editor that’s used to create the linear profile. So I’m not able to profile these monochrome-only cameras.
- Linear profiles for cameras where the sensor has been converted for infrared photography are questionable. In fact, I’m not sure if linear profiles are even possible with these converted cameras or if they’d be as effective as linear profiles for color images. Page 8 of the documentation for the Adobe DNG Editor instructions discusses infrared-modified cameras if anyone wants to experiment with this.
Triple Play Actions
Dave Kelly has a good video on using the Lights and Darks Triple Play found in TK Actions menu of the TK7 Combo and Cx modules. The Triple Play can help improve brightness, contrast, and detail in the image. It creates a set of layers on the Layers panel in Photoshop, and users then turn on the visibility of different layers to achieve the desired effect. My favorite way to use these actions is using the Darks Triple Play to enhance image details, and Dave demonstrates how to do this. The Lights Triple play is best used for enhancing brightness and contrast in the highlights. Both actions are easy to use once you understand what they do. Watch Dave’s video and I think you’ll be ready to give both a try.
Luminosity Mask Workflow
In a second video linked below, Dave presents a simple Photoshop workflow involving luminosity masks. Lights, Darks, Midtone, and Zone masks are used along with the “mask-the-mask” technique to isolate the adjustments to specific parts of the image. One thing that comes through in this video is that luminosity masks aren’t restricted to making just brightness and contrast adjustments in the image. Dave also uses them for making Hue/Saturation adjustments, and this demonstrates the flexibility of these masks. Basically, once you’ve found the right mask to target what you want to adjust in the image, you can use whichever adjustment works best to accomplish your goal. Regardless of the type of adjustment, the self-feathering nature of luminosity masks insures all adjustments through these masks blend smoothly into the image.
Be sure to subscribe to Dave Kelly’s YouTube channel to be notified when he posts new content.